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Text File  |  1995-07-25  |  4KB  |  133 lines

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  4.      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))      XXXX VVVVeeeerrrrssssiiiioooonnnn 11111111 ((((7777----jjjjuuuullll----99993333))))      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))
  5.  
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  8.      NNNNAAAAMMMMEEEE
  9.           halo - draw circular patterns
  10.  
  11.      SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS
  12.           hhhhaaaalllloooo [-display _h_o_s_t:_d_i_s_p_l_a_y._s_c_r_e_e_n] [-foreground _c_o_l_o_r]
  13.           [-background _c_o_l_o_r] [-window] [-root] [-mono] [-install]
  14.           [-visual _v_i_s_u_a_l] [-count _i_n_t] [-delay _u_s_e_c_s] [-animate]
  15.  
  16.      DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
  17.           The _h_a_l_o program draws cool patterns based on circles.
  18.  
  19.      OOOOPPPPTTTTIIIIOOOONNNNSSSS
  20.           _h_a_l_o accepts the following options:
  21.  
  22.           ----wwwwiiiinnnnddddoooowwww Draw on a newly-created window.  This is the
  23.                   default.
  24.  
  25.           ----rrrrooooooootttt   Draw on the root window.
  26.  
  27.           ----mmmmoooonnnnoooo   If on a color display, pretend we're on a monochrome
  28.                   display.
  29.  
  30.           ----iiiinnnnssssttttaaaallllllll
  31.                   Install a private colormap for the window.
  32.  
  33.           ----vvvviiiissssuuuuaaaallll _v_i_s_u_a_l
  34.                   Specify which visual to use.  Legal values are the
  35.                   name of a visual class, or the id number (decimal or
  36.                   hex) of a specific visual.
  37.  
  38.           ----ccccoooouuuunnnntttt _i_n_t_e_g_e_r
  39.                   How many circles to draw.  Default 0, meaning
  40.                   random.
  41.  
  42.           ----ddddeeeellllaaaayyyy _m_i_c_r_o_s_e_c_o_n_d_s
  43.                   How much of a delay should be introduced between
  44.                   steps of the animation.  Default 100000, or about
  45.                   0.1 second.
  46.  
  47.           ----aaaannnniiiimmmmaaaatttteeee
  48.                   If specified, then the centerpoints of the circles
  49.                   will bounce around.  Otherwise, the circles will be
  50.                   drawn once, erased, and a new set of circles will be
  51.                   drawn.
  52.  
  53.      EEEENNNNVVVVIIIIRRRROOOONNNNMMMMEEEENNNNTTTT
  54.           DDDDIIIISSSSPPPPLLLLAAAAYYYY to get the default host and display number.
  55.  
  56.           XXXXEEEENNNNVVVVIIIIRRRROOOONNNNMMMMEEEENNNNTTTT
  57.                   to get the name of a resource file that overrides
  58.                   the global resources stored in the RESOURCE_MANAGER
  59.                   property.
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  63.      Page 1                                          (printed 6/30/95)
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  70.      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))      XXXX VVVVeeeerrrrssssiiiioooonnnn 11111111 ((((7777----jjjjuuuullll----99993333))))      XXXXSSSSccccrrrreeeeeeeennnnSSSSaaaavvvveeeerrrr((((1111))))
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  74.      SSSSEEEEEEEE AAAALLLLSSSSOOOO
  75.           XXXX(1), xxxxssssccccrrrreeeeeeeennnnssssaaaavvvveeeerrrr(1)
  76.  
  77.      CCCCOOOOPPPPYYYYRRRRIIIIGGGGHHHHTTTT
  78.           Copyright c 1993 by Jamie Zawinski.  Permission to use,
  79.           copy, modify, distribute, and sell this software and its
  80.           documentation for any purpose is hereby granted without fee,
  81.           provided that the above copyright notice appear in all
  82.           copies and that both that copyright notice and this
  83.           permission notice appear in supporting documentation.  No
  84.           representations are made about the suitability of this
  85.           software for any purpose.  It is provided "as is" without
  86.           express or implied warranty.
  87.  
  88.      AAAAUUUUTTTTHHHHOOOORRRR
  89.           Jamie Zawinski <jwz@mcom.com>, 6-jul-93.
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  129.      Page 2                                          (printed 6/30/95)
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